Move your Minecraft server from Realms or your own PC
Moving is three steps: get the files out of Realms or your own PC, put them here with the importer, point your players at the new address. Your world, plugins or mods and configs come along; nothing is retyped.
1. Get the files out of Realms or your own PC
Realms: in the game, open the Realm’s configuration, World backups, and download the latest backup; the game saves it into your single-player worlds. Your PC: the world folder is in your .minecraft/saves directory (a single-player world) or in the server folder you ran. Zip the world folder so level.dat is at its top level or inside one folder.
2. Bring them here
- Create the server on FadeHost with the same software and Minecraft version as the old one. Do not start it yet.
- More for this server, Import from another host (also under Settings, Import).
- Choose SFTP or FTP and enter the old host’s details, or upload the zip you downloaded. Pick what to pull: the world, plugins or mods, configs.
- Start the server and read the console. A plugin that stored the old address or an absolute path needs a config edit.
3. Switch the address
Players take the new address from the server page, or from the join page you share. A custom domain moves by changing its SRV record, or by connecting the domain in Settings, General, Your own domain. Keep Realms or your own PC for a day while people switch, then cancel it.
What is different here
- Use the importer’s zip upload, or Files, Upload files and Unzip, then rename the folder to
world. See Upload a world. - Realms worlds are vanilla; pick the same Minecraft version, or a newer one, when creating the server.
- Friends join with the address on the server page. No port forwarding, no PC left on. See Port forwarding, or a host?.
See also Move from another host for the general steps and databases.