Server boosts

The Minecraft donation system built into your hosting

Your server already has a public join page. Players open it, chip in $5, $10 or $20, and 95% of what they give becomes credit on your hosting bill. Their reward runs through the server console the next time they join. There is no store site to build and no plugin to install.

  • Included with every Minecraft server
  • No plugin and no store site to run
  • Supporters pay without an account
  • 95% of each boost becomes hosting credit
join.fadehost.net/s/k3m9qp2vOnline

Larkfall SMP

9 playing ยท Paper 1.21

Chip in for the server
$40 this monthgoal $60
$5$10$20
  • 1Kestrelwing$20
  • 2mossbell$10
  • 3Tovar_QB$5

Boosters get an in-game reward on this server

Your side in the panel

Credit
$38.00credit from $40 of boosts, off your next renewal
$5say Thanks {name} for boosting the server
$10lp user {mc} parent set supporter
$20crate key give {mc} legendary 3

An example join page and the panel behind it. Yours takes the name, colors, goal and commands you set.

How a boost works

Two sides of the same payment: what the player does on the page, and what happens on your account and your server.

For the player

  1. They open the link you shared

    The join page shows whether the server is online, who is on and the address, with a button to chip in underneath.

  2. They pick an amount

    $5, $10 or $20. The page hands them to the FadeHost checkout, where they pay by card or Apple Pay. One payment, no account, nothing to sign up for.

  3. They say who they are

    A name, a short message and their Minecraft username. The username is what the reward commands use when they run.

  4. They get their reward in game

    The server thanks them in chat as the boost lands. Their tier's commands run the next time they join, or straight away if they are already on.

For the owner

  1. The boost becomes credit

    95% of the pre-tax amount lands on your FadeHost account as hosting credit. We keep 5%.

  2. You hear about it

    An email, a post to your community Discord through the server's webhook, and a push notification if you use alerts.

  3. The page updates itself

    The goal bar moves and the supporter shows up in this month's top three, unless you have turned those off.

  4. Your next renewal shrinks

    Credit comes off the next invoice on its own. The next payment figure in the panel already has it taken off.

From switched on to the first reward

Three things to do in the panel, none of them on the server itself.

  1. 1

    Set up the page

    Settings, then Join Page. Pick a theme, write the welcome line, choose what the page shows, and set a monthly goal if you want the progress bar.

  2. 2

    Write the reward commands

    One list of console commands per tier. A bigger boost runs the highest tier it reaches, so a $20 boost gets the $20 list.

  3. 3

    Share the link, then test it

    Share the join link, the short fmc.pw version or your own domain. Test a boost in the same settings screen runs the announcement and the commands without a payment.

Reward commands, set once in the panel

# $5
say Thanks {name} for boosting the server

# $10
lp user {mc} parent set supporter

# $20
crate key give {mc} legendary 3

{name} is the name they left, {mc} is their Minecraft username and {amount} is what they gave. The commands go through the server console, so nothing is installed on the server to make them work.

What you get

Everything below is in the panel already, on the Join Page screen of any Minecraft server.

A join page per server

Live status, the player count, the address with a copy button and a welcome line you write. The support section sits on the same page.

Boosts from the page

$5, $10 or $20, one payment, no account. The page hands the supporter to the FadeHost checkout, so payment never happens on the page itself.

95% as hosting credit

The pre-tax amount, less our share, lands on your account as credit and comes off your next renewal on its own.

Reward commands per tier

A list of console commands for each amount, with the supporter's name, username and amount filled in. Each boost delivers once.

A thank-you in chat

When the server is online it announces the boost by name as it arrives, even if you have set no reward commands at all.

A monthly goal

Set an amount and the page shows what this month's boosts add up to against it, as a progress bar in your colors.

Top supporters

The three biggest supporters of the month, by name, under the goal bar. The names and the whole boost section each have a switch.

Names, messages and usernames

A boost can carry a name, a message of up to 140 characters and a Minecraft username. You always see them; the page shows what you allow.

Eight themes, or your colors

A gradient preset or two colors of your own. The page, the goal bar and the Discord card all follow the theme you pick.

A card when the link is posted

Paste the link in Discord and it unfurls into a card with the server name, status, players and the goal, in your theme. The description is yours to write.

Your own domain

Point a subdomain you own at the join page with a CNAME at any DNS host, and HTTPS is issued for you. Paid subscriptions, up to three domains.

Short links

Every join page also answers on a short fmc.pw link, which is the one to paste into chat or a MOTD.

Boost alerts

An email when a boost lands, a post to your community Discord through the server's webhook, and a push notification through the panel's alerts.

Test a boost

Run a boost at any tier with no payment. The announcement and the commands fire so you can watch them work, no credit is granted, and the public page never shows it.

Toggles and an off switch

Choose whether the page shows players, their names, the software and the boosts. Player names only appear while the server is online, and one switch takes the page down.

Views and boosts

The settings screen shows how often the page was opened this week and what it took in boosts this month.

No plugin, any server type

Rewards run through the server console, so Paper, Fabric, Forge, NeoForge and vanilla all behave the same. Nothing to install and nothing to keep updated.

Next to a webstore platform

Webstore platforms are built for networks selling hundreds of separate packages. Boosts cover the smaller case: let the community support the server and get a thank-you in game.

FadeHost boostsWebstore platforms
Setting it upShare a link your server already hasBuild a store site, install a plugin, set up packages
On the serverNothing. Commands run through the consoleA store plugin, kept in step with your server version
Where the money goes95% as credit on your hosting billPaid out to you, less platform and processing fees
What it costsIncluded with your serverA second platform to run next to your hosting

The money

What a boost costs the player, what reaches you and what you can do with it.

What the player pays

$5, $10 or $20, once. Card or Apple Pay, no account and no subscription. A boost supports the server rather than buying goods, so it is not refundable except for billing errors. The refund policy covers that.

What you keep

95% of the pre-tax amount, as hosting credit on your FadeHost account. FadeHost keeps 5%. Credit pays FadeHost invoices; it is not a payout and cannot be withdrawn.

How the credit is spent

  • It is applied to your next renewal automatically.
  • The next payment figure in the panel already has it taken off.
  • If the credit covers the whole renewal, that renewal is $0.
  • What is left over stays on the account, and it does not expire.
  • It can also go toward a new server or add-on at checkout.
  • Put it on hold in the Credit tab if you would rather save it up.
  • A mid-cycle upgrade is charged in full. Credit goes to renewals and new checkouts.

What a typical month looks like

Examples, worked out from the 95% share and nothing else.

A small SMP

Four $5 boosts

$19.00

credit from $20 of boosts, off your next renewal

A busier month

Six $5 and two $10 boosts

$47.50

credit from $50 of boosts, off your next renewal

A launch month

Four $5, three $10 and two $20 boosts

$85.50

credit from $90 of boosts, off your next renewal

Tax is taken off before our 5%, so what lands depends on where the supporter is. These are worked examples, not figures from anyone's server.

Questions, answered

Is this a Tebex or CraftingStore alternative?
For most community servers, yes. If what you want is for players to chip in and get a thank-you in game, boosts do all of it without a webstore. A network selling hundreds of separate packages will still want a dedicated store. For everyone else this is less work and one less bill.
Do my supporters need an account?
No. They open your join page, pick an amount and pay by card or Apple Pay. They can leave a name, a message and their Minecraft username so you know who to thank and the reward knows where to go.
How do I receive the money?
As hosting credit, not a payout. 95% of each boost's pre-tax amount lands on your FadeHost account and comes off your next renewal automatically. Credit is spent on FadeHost invoices and cannot be withdrawn.
How do in-game rewards work?
You set a list of console commands per tier: a supporter rank, a crate key, a broadcast. The supporter's name, Minecraft username and amount are filled in when the commands run, which happens the next time they join the server, or straight away if they are already online. Each boost delivers once.
Which server types does it work on?
Any Minecraft Java server we host. The commands go through the server console, so Paper, Fabric, Forge, NeoForge and vanilla all work the same way, and there is no plugin to install or update.
What if the booster is not online when they pay?
The reward waits. It runs the next time that player joins, because commands that give items or ranks only work on a connected player. If they are already on the server when the boost lands, it runs at once.
What about Minecraft's EULA?
You choose the rewards, so keep them inside Mojang's commercial guidelines. Cosmetics, ranks and perks that do not sell a gameplay advantage are the usual ground. A supporter rank plus a thank-you in chat is the common setup.
Can I test it without paying?
Yes. The Join Page settings screen has a test boost: pick a tier and a name, and the announcement and the reward commands run on your server. No payment, no credit, and it never shows up on the public page or in your boost history.
Can I put the page on my own domain?
Yes, on a paid subscription. Point a subdomain at join.fadehost.net with a CNAME at whatever DNS host you use, and the certificate is issued for you. Up to three domains per account. An apex domain needs a DNS host that supports ALIAS records.
Can I hide the supporters, or turn the page off?
Each part has a switch: the player count, player names, the server software, the boost section and the supporter names. Player names only ever show while the server is online. One switch takes the whole page offline, and your settings stay where they are.
What happens to credit I do not use?
It stays on your account and goes to the renewal after that. Credit does not expire, and boost credit sits on the same balance as affiliate earnings. You can put it on hold in the Credit tab if you would rather save it toward something bigger.
Are boosts refundable?
A boost is a voluntary one-time payment that supports the server, not a purchase of goods, so it is not refundable except for billing errors. A boost that is charged back is reversed, along with any credit it granted. The refund policy has the detail.
What does it cost?
Nothing extra. The join page, boosts, goals, supporter lists and in-game rewards come with every FadeHost Minecraft server. We keep 5% of each boost's pre-tax amount and the other 95% is yours as credit.