Project Zomboid

Project Zomboid Server Hosting

Host a Project Zomboid server for multiplayer zombie survival. Full server settings control, mod support via Steam Workshop, automatic updates, and easy save management.

7 days free, no card. One subscription runs any game we host.

  • 4 GB minimum
  • PC only
  • Ports assigned for you
  • Mods and add-ons supported
project-zomboid-01Online
Game
Project Zomboid
Address
play.example.com
Players
6 / 10
RAM
4 GB

Console

18:39:50Installing Project Zomboid server files
18:40:14Loading server settings
18:40:27Server ready, join at play.example.com
18:41:09Ari connected
 
StartRestartBackup
Project Zomboid key art

© The Indie Stone

What you get on a Project Zomboid server

The ultimate zombie survival sandbox with deep crafting and base building. Everything below is in the panel from the moment the server finishes installing.

Steam Workshop mod support
Full sandbox settings customization
Automatic game updates
Save file management and backups
Support for large map areas
Scheduled restarts for stability
  • DDoS protection and NVMe storage on every server
  • Daily backups with one-click restore and a file manager
  • Console, scheduled tasks, team access and SFTP
  • Split your RAM across as many servers as you want

Project Zomboid server requirements

What the server needs before you pick a size. 4 GB of RAM is the minimum.

RAM
4 GB minimum. Every extra gigabyte is $1 a month and can be added or removed later without a reinstall.
CPU
Heavy with a big map and many zombies: the simulation is single-threaded. Reduce the zombie population before adding RAM.
Disk
Saves grow as the map is explored, several GB on a long server.
Ports
One UDP port and a range for direct player connections, assigned for you.
Mods and plugins
Steam Workshop mods by ID in the server settings; players get them automatically when they join.
Your existing world
Upload the Saves folder for your server name; map mods must match the save.

How to make a Project Zomboid server

Project Zomboid multiplayer shines on a dedicated server: the world keeps simulating, loot respawns on your schedule, and mods stay in sync for everyone.

  1. 1

    Create your server

    Start the free 7-day trial (no credit card) or pick a plan. 4 GB suits a small group; add more for big mod lists or high population settings. Then hit Create Server in the panel, choose Project Zomboid and your region, and the server installs itself. Your server's address and port appear on the server page as soon as it's up.

  2. 2

    Tune the apocalypse

    Set server name, password, player slots and sandbox options from the Settings tab. Build 41 and Build 42 are both supported: pick the branch that matches your group's game version.

  3. 3

    Add Workshop mods

    Paste Workshop IDs and mod IDs into the server settings and restart. The server downloads the mods itself, and joining players get them automatically through Steam.

  4. 4

    Join the server

    In Project Zomboid choose Join, add your server's address and port under Favorites, enter the password, and pick your spawn town. Your character is saved server-side.

What the panel hands you

Address
On the server page as soon as it is up, port and all.
Console and files
Live console, a file manager and SFTP, from the first minute.
Backups
Daily, with one-click restore and a backup you can take by hand before a risky change.
If it goes wrong
The crash doctor reads the log and tells you the cause in plain words.

Start from a preset

When you create a Project Zomboid server, pick one of these and every setting is filled in. Change any field, or save a running server's setup as your own preset.

Co-op friends

PvP off, the world pauses when empty, 8 slots.

  • Player slots: 8
  • No PvP
  • Pause when empty

Public PvP

PvP on, the world keeps running, 32 slots.

  • Player slots: 32
  • PvP
  • No Pause when empty

What a Project Zomboid server costs

You pay for RAM, not for the title: a server slot is $2.50 a month with 1 GB and 30 GB of storage, and every gigabyte after that is $1. A year is ten months. The same subscription runs Project Zomboid today and anything else we host tomorrow.

Smaller

3 GB

$4.50/mo

or $45 a year

Under the 4 GB minimum. Move up whenever you need to, without a reinstall.

Start with 3 GB

Recommended

4 GB

$5.50/mo

or $55 a year

4 GB is the minimum this page lists for Project Zomboid.

Start with 4 GB

More room

6 GB

$7.50/mo

or $75 a year

Headroom for a bigger group or a world that has grown.

Start with 6 GB

Every size starts with the 7-day trial and no card. Add RAM, storage or a second server later from the panel, on the same subscription. See how pricing works

Who can join

The honest version, so nobody buys a server their friends cannot reach.

Platforms

PC on Steam. There is no console version.

Crossplay

PC only.

Regions and latency

Pick Europe or North America when you create the server. North America has nodes on the east coast and the west coast, Europe in the west, all on NVMe storage with DDoS protection in front. Players on the same continent as the server see 20 to 60 ms, which Project Zomboid handles well; a group split across the Atlantic should host where most of them are. Changing region later is a backup, a new server in the other region, and a restore.

Frequently asked questions

How much RAM do I need for a Project Zomboid server?
4 GB is recommended for up to 16 players. For larger servers or heavy mod usage, 6-8 GB provides a better experience.
Can I install Steam Workshop mods?
Yes! You can add Steam Workshop mods through our control panel by entering the Workshop IDs. Mods are automatically downloaded and updated.

Runs alongside your Project Zomboid server

All products and prices

Start your Project Zomboid server

Seven days free, no card. The server installs itself, the address is on the page as soon as it is up, and you can cancel from the panel.

Start the free trial