Cave Horror Project 1 - Best Horror Modpack with Quests! icon

Cave Horror Project 1 - Best Horror Modpack with Quests! Server Hosting

Forge 1.20.1 | Chapter 6 is now out! | Best horror modpack with quests! PLAY NOW!

Forge 1.20.1Java 176 GB recommended6.2M downloadsUpdated Oct 2026by JustErikSK

Every mod pre-installed. Online in minutes.

Free 7-day trial with 8 GB RAM, no card. Enough to actually run Cave Horror Project 1 - Best Horror Modpack with Quests!. After the trial: $7.50/mo for 6 GB.

Start your Cave Horror Project 1 - Best Horror Modpack with Quests! server

How much RAM does a Cave Horror Project 1 - Best Horror Modpack with Quests! server need?

Sized by player count, estimated from the size of the official server pack (417 MB). Modded servers grow into their memory over the first days as the world fills up, so pick the row for the group you expect, not the one you have on day one.

Different player count or extra mods in mind? The RAM calculator works it out from the same measurements.

PlayersRAMPer month
Just you4 GB$5.50
2 to 4 friends6 GBrecommended$7.50
5 to 10 players8 GB$9.50
Public server10 GB$11.50

If you are not sure, start the trial: the panel's memory chart shows what the pack really uses with your group on, and RAM changes by the gigabyte at any time.

Cave Horror Project 1 - Best Horror Modpack with Quests! server files

Official server pack

Every release of Cave Horror Project 1 - Best Horror Modpack with Quests! on CurseForge has a separate server pack with the mod jars, configs and a start script. Newest release: Cave Horror Project 1 v3.6.1 (417 MB).

Versions and requirements
Loader
Forge 1.20.1
Java
Java 17
Recommended RAM
6 GB
Port
25565 TCP (yours is assigned automatically on FadeHost)

Or skip the files: pick Cave Horror Project 1 - Best Horror Modpack with Quests! at signup and the server pack installs itself.

How to make a Cave Horror Project 1 - Best Horror Modpack with Quests! server

Yourself, on your own machine

  1. 1
    Download the server pack, not the client zip

    The file called "server pack" on the pack's CurseForge page (Cave Horror Project 1 v3.6.1, 417 MB) contains the mod jars, configs and a start script. The client zip your launcher downloads is only a manifest and does not run as a server.

  2. 2
    Install Java 17

    Minecraft 1.20.1 runs on Java 17. Install it and check with "java -version" before anything else; the wrong Java is the most common reason a Forge server refuses to start.

  3. 3
    Run the Forge installer and accept the EULA

    If the pack does not ship an installed loader, run "java -jar forge-installer.jar --installServer" in the server folder. Start it once, open eula.txt, set eula=true, start again.

  4. 4
    Set the memory to 6 GB

    Give it memory: -Xmx6G in user_jvm_args.txt (Forge for Minecraft 1.17 and newer) or in the start script's java line on older versions. The first boot registers every mod and can take several minutes; wait for the Done line before judging it.

  5. 5
    Open the port and invite people

    Forward TCP 25565 on your router and allow it in the firewall, then share your public address. Everyone installs the same pack version in their launcher; a newer client is refused or misses content.

On FadeHost

  1. 1
    Start the free trial

    No card. The signup remembers Cave Horror Project 1 - Best Horror Modpack with Quests!; your account and server are created together.

  2. 2
    We install Cave Horror Project 1 - Best Horror Modpack with Quests!

    The whole server pack, Forge loader and the right Java, with the client-only mods that crash dedicated servers already removed. Pack updates are one click.

  3. 3
    Share the address and play

    Your address works the moment the world finishes generating. The trial's 8 GB is enough to run the pack properly.

Start the free trial

Hosting notes for Cave Horror Project 1 - Best Horror Modpack with Quests!

  • Pregenerate the area your group will explore (Chunky, radius 2000 to 3000) before launch night. Fresh chunk generation is the biggest lag source in modded Minecraft.
  • The first boot registers every mod and can take several minutes. Wait for the Done line instead of restarting into a half-written config.
  • Pin the pack version on the server and every client and update together. A client on a newer pack build is refused or misses content. Back up before pack updates.
  • Client-only mods (shaders, HUD and texture mods) belong on players' PCs. The server pack leaves them out, and our installer removes the known ones that crash dedicated servers.

Why host Cave Horror Project 1 - Best Horror Modpack with Quests! on FadeHost

The whole server pack, installed for you

Mods, configs and datapacks from the official Forge pack, set up on first boot with the client-only mods removed. Pack updates are one click, never an FTP session.

Wake-on-join hibernation

The server sleeps when nobody is on and wakes the moment a player joins, so a friend group pays for a server that is actually up when it matters.

A crash doctor that reads the log

When a mod breaks the boot, the diagnosis names it and the fix is one click. Ask the Copilot why the server lags and it answers from the real console and stats.

Real hardware, live console

NVMe-backed nodes, full console and file access, scheduled backups to offsite storage, and every extra gigabyte of RAM is a dollar a month.

Frequently asked

How do I make a Cave Horror Project 1 - Best Horror Modpack with Quests! server?

The short way: start a FadeHost trial and pick Cave Horror Project 1 - Best Horror Modpack with Quests!; the server pack, the Forge loader and the right Java install themselves and the server is online in a few minutes. The manual way: download the official server files, install Java 17, run the Forge installer, accept the EULA, set the memory and open port 25565. Both are described on this page.

How do I play Cave Horror Project 1 - Best Horror Modpack with Quests! with friends?

Host a server for it: everyone installs Cave Horror Project 1 - Best Horror Modpack with Quests! in their launcher and joins one address, and the world keeps running while any of you is on. On FadeHost the pack installs itself when you create the server, the 7-day trial gives 8 GB with no card, and a sleeping server wakes when a friend joins. The manual way is the server files below on a machine that stays on with port 25565 open; LAN and direct connect only work while the host's PC is on and everyone is on the same network.

How much RAM does a Cave Horror Project 1 - Best Horror Modpack with Quests! server need?

6 GB for a group of 2 to 4 friends and 8 GB for 5 to 10 players, estimated from the size of the official server pack (417 MB).

Where do I download the Cave Horror Project 1 - Best Horror Modpack with Quests! server files?

From the pack's CurseForge page: every release has a separate "server pack" file with the mod jars and configs (newest: Cave Horror Project 1 v3.6.1). The client zip is only a manifest. On FadeHost the server pack is fetched and installed for you.

Can I host a Cave Horror Project 1 - Best Horror Modpack with Quests! server for free?

Not on the free tier: it gives 2 GB and Cave Horror Project 1 - Best Horror Modpack with Quests! needs 6 GB ($7.50 a month here). The 7-day trial gives 8 GB with no card, enough to run the pack properly.

Which Java version does Cave Horror Project 1 - Best Horror Modpack with Quests! need?

Minecraft 1.20.1 runs on Java 17. On FadeHost the right Java is picked automatically; on your own machine install it before running the Forge installer.

Do my friends need to install Cave Horror Project 1 - Best Horror Modpack with Quests! too?

Yes. Everyone joining needs the same Cave Horror Project 1 - Best Horror Modpack with Quests! version in their launcher (CurseForge, Modrinth or Prism). The server side is handled by the host; a client on a newer pack version than the server is refused or misses content.

Can I bring my existing Cave Horror Project 1 - Best Horror Modpack with Quests! world?

Yes. Upload the world folder through the file manager or SFTP, or use the importer to pull the whole server from another host. Keep the pack version the world was played on until it is safely backed up.

Does Cave Horror Project 1 - Best Horror Modpack with Quests! work on Bedrock (phones and consoles)?

No. Cave Horror Project 1 - Best Horror Modpack with Quests! is a Java Edition modpack and Bedrock clients cannot load mods. Geyser lets Bedrock players join vanilla-compatible Java servers, not modded ones.

The Cave Horror Project 1 - Best Horror Modpack with Quests! server crashes on start. What now?

The usual causes are a client-only mod in the mods folder (shaders, HUD or texture mods), a loader build that does not match the pack version, the wrong Java, or too little memory. On FadeHost the installer removes the known client-only mods, the loader and Java are matched to the pack, and the crash doctor reads the log and names the mod when something else breaks.

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Cave Horror Project 1 - Best Horror Modpack with Quests! is a community modpack distributed via CurseForge. FadeHost is not affiliated with the pack authors or with Mojang. NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.