Vintage Story
Vintage Story Server Hosting
Host a Vintage Story dedicated server: the official server from vintagestory.at on the newest stable release, a world of your own name, a join password, the public list on or off, the world saved on every graceful stop, and the console in the panel.
7 days free, no card. One subscription runs any game we host.
- 2 GB minimum
- All PC players join the same server
- Ports assigned for you
- Mods and add-ons supported
- Game
- Vintage Story
- Address
- play.example.com
- Players
- 2 / 4
- RAM
- 2 GB
Console
What you get on a Vintage Story server
Survive and build in a wilderness that rewards patience, with friends. Everything below is in the panel from the moment the server finishes installing.
- DDoS protection and NVMe storage on every server
- Daily backups with one-click restore and a file manager
- Console, scheduled tasks, team access and SFTP
- Split your RAM across as many servers as you want
Vintage Story server requirements
What the server needs before you pick a size. 2 GB of RAM is the minimum, and the table below sizes it by player count.
- RAM
- 2 GB minimum. Every extra gigabyte is $1 a month and can be added or removed later without a reinstall.
- CPU
- World generation is heavy on one core; a fast core matters more than many.
- Disk
- The server is about 150 MB; an explored world grows to a few gigabytes.
- Ports
- One port, TCP and UDP, assigned for you.
- Mods and plugins
- Mods from mods.vintagestory.at go in the Mods folder; client-side mods are installed by the players.
- Your existing world
- Upload a .vcdbs save into the Saves folder and enter its name in the settings.
RAM by player count
Sizing by player count. Start small and add RAM later in a couple of clicks, with no reinstall. For a Minecraft server with plugins, mods or Bedrock players, the RAM calculator sizes it from what servers hosted here use.
| Players | Recommended RAM | Notes |
|---|---|---|
| 1 to 4 | 2 GB | A few friends, a young world |
| 4 to 10 | 4 GB | Explorers, a large loaded area |
| 10 to 20 | 6 to 8 GB | Bigger groups, several mods |
Start from a preset
When you create a Vintage Story server, pick one of these and every setting is filled in. Change any field, or save a running server's setup as your own preset.
Friends
Not listed, eight slots; set a password below.
- Player slots: 8
- No Listed in the public server list
Public listed
Shows up in the public server list, sixteen slots.
- Player slots: 16
- Listed in the public server list
What a Vintage Story server costs
You pay for RAM, not for the title: a server slot is $2.50 a month with 1 GB and 30 GB of storage, and every gigabyte after that is $1. A year is ten months. The same subscription runs Vintage Story today and anything else we host tomorrow.
Smaller
1 GB
$2.50/mo
or $25 a year
Under the 2 GB minimum. Move up whenever you need to, without a reinstall.
Start with 1 GBRecommended
2 GB
$3.50/mo
or $35 a year
2 GB is the minimum this page lists for Vintage Story. The table above sizes it by player count.
Start with 2 GBMore room
3 GB
$4.50/mo
or $45 a year
Headroom for a bigger group or a world that has grown.
Start with 3 GBEvery size starts with the 7-day trial and no card. Add RAM, storage or a second server later from the panel, on the same subscription. See how pricing works
Who can join
The honest version, so nobody buys a server their friends cannot reach.
Platforms
PC, bought from vintagestory.at: Windows, macOS and Linux. Not on Steam.
Crossplay
All PC players join the same server.
Regions and latency
Pick Europe or North America when you create the server. North America has nodes on the east coast and the west coast, Europe in the west, all on NVMe storage with DDoS protection in front. Players on the same continent as the server see 20 to 60 ms, which Vintage Story handles well; a group split across the Atlantic should host where most of them are. Changing region later is a backup, a new server in the other region, and a restore.
Frequently asked questions
- How much RAM does a Vintage Story server need?
- Two gigabytes runs a few friends on a young world. Four gigabytes is the comfortable size for a group that explores a lot; the server keeps chunks of the explored world in memory. Ten or more players want six to eight.
- Which version does the server run?
- The newest stable release from vintagestory.at, checked at every start. Players join with the same version; the game tells them if theirs is behind.
- Can I use mods?
- Yes. Upload mods from the Vintage Story mod database into the Mods folder and restart. Mods with a client side need to be installed by the players too.
- Can I bring my own world?
- Yes. Upload the .vcdbs save into the Saves folder and enter its name on the settings page; the server loads it on the next start.
- Is the server listed publicly?
- Only if you switch the public listing on. With it off, players need the address, and a join password if you set one.
- Do players need to own the game?
- Each player needs a Vintage Story account with the game. The server itself needs no licence.
Other games on the same subscription
All gamesRuns alongside your Vintage Story server
All products and pricesStart your Vintage Story server
Seven days free, no card. The server installs itself, the address is on the page as soon as it is up, and you can cancel from the panel.
Start the free trial