Hytale server hosting
Host a Hytale Early Access server
Hytale has shipped official dedicated servers since it entered Early Access, but the server files are not a public download: Hypixel Studios hands them out through an authenticated API tied to your Hytale account. Link that account once, and we install the official files, keep them patched and run the world day and night.
- Official Early Access server files
- One device code links your account
- One UDP port, assigned for you
- 7 days free, no card
- Address
- stonebrook.fadehost.net
- Port
- 5520 (UDP)
- Players
- 4 online
- RAM
- 4 GB
- Hytale account
- Linked, downloads authorized
What you need to know
The four things people ask before they rent a Hytale server. Early Access details move, so anything not settled yet is left off this page rather than guessed at.
Port and protocol
One UDP port. The game uses 5520 by default and your server's port is assigned for you. The address and the port both sit on the server page in the panel.
Versions
There is no version list to pick from. Your server runs the current Early Access build, the panel fetches the latest one on restart, and your worlds and configuration carry across.
The account link
You need a Hytale account that owns the game. Linking it is a device code, like signing into an app on a TV, and it takes about 30 seconds. You can unlink again from the integrations page.
Platforms
PC. Hytale is in Early Access and its server files come through your Hytale account, linked once in the panel. Crossplay with other devices is not part of it for now.
The server files, and what the server needs
Hytale does dedicated servers differently from Minecraft. There is no jar to download and no installer to run: the official dedicated server is distributed through an authenticated API tied to your Hytale account, which is how servers stay on legitimate, up to date builds while the game patches quickly.
So the files are not the part you shop for. What you are choosing is a machine that stays on, enough memory for the world you want, and a host that supports the account-link flow. The hardware side is the same as any other game we host.
Minimum
A FadeHost server with 2 GB of RAM or more, and a Hytale account that owns the game. The free trial covers both. What the sizes cost
RAM
2 GB or more, and the free trial covers that. 4 GB suits a friend group, 6 GB a small community, 8 GB larger ones. Every extra gigabyte is $1 a month and can be added or removed later without a reinstall.
CPU
Early Access builds are not optimised yet, so one fast core with headroom matters more than core count.
Disk
Server files and worlds are a few GB. The official files download on first start, which is why a first boot takes longer than the restarts after it.
Mods and content
Hytale launched with modding support and a CurseForge partnership. Server-side content is managed through your server's files, uploaded with the file manager or over SFTP.
Your existing world
Upload a world folder through the file manager. It persists across restarts and updates on the server, and the panel keeps backups.
Region
Pick Europe or North America when you create the server. Host where most of the group is: players on the same continent as the server see 20 to 60 ms.
How to make a Hytale server
Either way the server runs the same official files. The difference is who keeps the machine and the patches in hand.
Do it yourself
What self-hosting involves
Own the game
The account that authorizes the download has to own Hytale. That is the account the server runs under.
Get the files through that account
The dedicated server software is not a public download. Hypixel Studios distributes it through an authenticated API tied to your Hytale account, so every server, yours or a rented one, pulls the official files through that authorization. It keeps servers on legitimate, up to date builds while the game patches quickly.
Keep a machine on
The world only exists while the machine does. Adventure progress, builds and your Ancient Gateway then depend on one person being online, and a friend group's worth of players runs over a home connection.
Open the port and hand out the address
One UDP port, 5520 by default. Friends reach it from the Hytale main menu with Servers, then Direct Connect.
Follow the patches
Early Access is moving fast, so the build on your machine has to move with it. If you rent instead, the host has to support Hytale's account-link flow, and most do not yet.
On FadeHost
Three steps, about two minutes
- 1
Create the server
Start the free 7-day trial with no credit card, or pick a plan. 2 GB starts a small Early Access world comfortably. Hit Create Server in the panel, choose Hytale and your region, and it is provisioned in seconds. It cannot download the game files yet.
- 2
Link your Hytale account
Open Profile → Integrations, click Link Hytale Account and complete the device code, then approve Authorize Game Downloads. That approval is what lets us fetch the official dedicated server files on your behalf. It is a one-time step.
- 3
Configure and start
Name the server and adjust the settings you care about in the Settings tab, then start it. The Early Access files download automatically on first boot and the server keeps itself updated as Hytale patches roll out.
7 days, no credit card. One subscription runs any game we host.
Settings, files and the console
What you can change on a running server, and where each thing lives. It is the same panel that runs our Minecraft servers.
Settings tab
The server name and the settings the current build exposes. Nothing has to be edited in a file to get a world running.
File manager and SFTP
World files and server-side content, reachable the same way as on any other FadeHost server. Upload a world folder, pull one down, or work over SFTP.
Console
Full console access, with the boot output in it. The start screen is also where an expired authorization shows up, with the words to search for.
A printed list of server commands and config keys would be wrong within a patch or two while Early Access moves this fast, so there is not one here. The console is open and whatever the current build accepts, you can type. As Hytale's tooling matures, our Hytale documentation follows it.
Joining
How players join
Your server's address and port are on its page in the panel. Everyone uses the same pair, you and your friends alike.
- 1
Launch Hytale and log in.
- 2
From the main menu choose Servers.
- 3
Pick Direct Connect and enter the address and port from your server page.
Hytale's in-game server discovery is expanding through Early Access updates, so finding listed servers keeps getting easier. PC only for now.
- Menu path
- Servers, then Direct Connect
- Protocol
- UDP, 5520 by default
- Account needed
- A Hytale account to play
- Where it shows
- On the server page in the panel
Example address. Your own is assigned when the server is created.
What a Hytale server costs
You pay for RAM, not for the title, so the price is the same as every other game we host. 2 GB is the documented minimum; these three are the recommended sizes, and they are early-days numbers we retune with each Hytale patch.
4 GB
2 to 8 players$5.50/mo
or $55/yr, which is ten months for twelve
Friend-group world on current builds
Start 4 GB on trial6 GB
8 to 20 players$7.50/mo
or $75/yr, which is ten months for twelve
Small community server
Start 6 GB on trial8 GB
20+ players$9.50/mo
or $95/yr, which is ten months for twelve
Larger communities, early-days estimate
Start 8 GB on trial- A server slot is $2.50 a month with 1 GB included, every extra gigabyte $1
- Every size starts on the 7-day trial, no credit card
- RAM moves up or down later without a reinstall
- DDoS protection, backups, console, file manager and SFTP included
Hytale server questions
- Is Hytale actually out?
- Yes. It went into Early Access on January 13, 2026, after being announced in 2018, cancelled in 2025 and bought back by its founders late that year. It is playable now and it is updating fast.
- Can I run a Hytale server already?
- Yes. Official support for community-run servers has been there from day one of Early Access. Link your Hytale account once in the panel, create the server, and it installs itself. FadeHost is one of the first hosts with Hytale server support.
- Do I have to own Hytale to host a server?
- Yes. The server files are distributed through account authorization during Early Access, so the account you link has to own the game.
- Why does the panel need my Hytale account?
- Hytale servers authenticate against Hypixel Studios' services under your account, and the dedicated server files come through an authenticated API tied to it. The one-time authorization is what lets the panel create and run servers on your behalf. You can unlink at any time from the integrations page.
- What does linking actually involve?
- A device code, like signing into an app on a TV. Open Profile → Integrations, click Link Hytale Account, complete the code and approve Authorize Game Downloads. It takes about 30 seconds and you do it once.
- What if my Hytale authorization expires?
- Tokens expire from time to time during Early Access. The server's start screen tells you to re-link, and you run the same flow again in Profile → Integrations.
- It says “Please link your Hytale account”. What now?
- The account link has not been completed on the account that owns this server. Open Profile → Integrations on that account and run the link there.
- How much RAM does a Hytale server need?
- 2 GB is the documented minimum and runs a small Early Access world comfortably. Early builds are comfortable at 4 GB for a friend group and 6 to 8 GB for larger communities. It is early days, so we retune those numbers with every Hytale patch, and you can resize your allocation at any time.
- What port does a Hytale server use?
- One UDP port. The game uses 5520 by default, and your server's port is assigned for you. Both the address and the port are shown on your server page in the panel.
- How do updates work while Hytale changes this fast?
- The panel fetches the latest server build on restart, so keeping up with Hypixel Studios' patch cadence is a one-click restart. Your worlds and configuration carry across updates.
- Why is the first boot slow?
- The official Early Access server files download on the first start. Restarts after that are fast.
- Can I move my single-player world onto the server?
- World files can be uploaded through the file manager, and your world persists across restarts and updates on the server. As Hytale's tooling matures we keep the migration path documented in our docs.
- Can I run mods on my server?
- Hytale launched with modding support and a CurseForge partnership, alongside an assets editor, worldgen editors and model support through Blockbench. Server-side content is managed through your server's files, uploaded with the file manager or over SFTP, and dedicated servers pick up the tooling as it matures through Early Access.
- Can console or phone players join?
- PC only for now. Hytale is in Early Access and PC is where servers are joined from.
- How do my friends join?
- The same way you do: Servers, then Direct Connect, with the address and port from your server page. Hytale's in-game server discovery is expanding through Early Access, so listed servers keep getting easier to find.
- Can I try it without paying?
- Yes. The trial is 7 days with no credit card, and Hytale is included. One subscription runs any game we host, so the same server slot can be something else next month.
- What does a Hytale server cost?
- A server slot is $2.50 a month with 1 GB included, and each extra gigabyte is $1. That puts a 4 GB Hytale server at $5.50 a month or $55 a year, because a year is billed as ten months.
Read on
Every game we host
One subscription, any game on the list. What each one needs and what it costs to run.
Hytale documentation
The account link, the first boot, joining, and the three errors worth recognising.
How Hytale servers work in Early Access
The longer version: why the files come through your account, and what that changes for hosting.
The free tier
What a free FadeHost server is and how to claim one, if you would rather not start on the trial.