# Move your Minecraft server from Minehut

> Get your world and plugins out of Minehut, import them here in one step, and switch the address without losing players.

Source: https://fadehost.com/docs/move-from-minehut/

Moving is three steps: get the files out of Minehut, put them here with the importer, point your players at the new address. Your world, plugins or mods and configs come along; nothing is retyped.

## 1. Get the files out of Minehut

Minehut's file manager lets you download the world folder; on plans with file access, use the SFTP details it shows in the importer. Free Minehut servers are limited in what you can download, so a zip of the world is usually the way. Note the plugins you had; they reinstall here from **Resources**, **Plugins**.

## 2. Bring them here

1. Create the server on FadeHost with the same software and Minecraft version as the old one. Do not start it yet.
2. **More for this server**, **Import from another host** (also under **Settings**, **Import**).
3. Choose SFTP or FTP and enter the old host's details, or upload the zip you downloaded. Pick what to pull: the world, plugins or mods, configs.
4. Start the server and read the console. A plugin that stored the old address or an absolute path needs a config edit.

## 3. Switch the address

Players take the new address from the server page, or from the join page you share. A custom domain moves by changing its SRV record, or by connecting the domain in **Settings**, **General**, **Your own domain**. Keep Minehut for a day while people switch, then cancel it.

## What is different here

- Your server has its own address and port; no lobby, no queue, no credits.
- Plugins, mods and modpacks install from the panel without upload limits, and you have the console and the files.
- A free FadeHost server is 2 GB and sleeps when empty; the trial gives 8 GB with no card.

See also [Move from another host](/docs/move-from-another-host/) for the general steps and databases.
